local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.MainID = 22001
L0_1.ActorAlias = "22001"
L1_1 = {}
L1_1.q2200101 = 2200101
L1_1.q2200102 = 2200102
L1_1.q2200103 = 2200103
L1_1.q2200106 = 2200106
L1_1.q2200104 = 2200104
L1_1.q2200105 = 2200105
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Npc207401"
L2_1.script = "Actor/Npc/TempNPC"
L2_1.id = 207401
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000LuluSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000LuluSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.rot = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001LuluSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos2 = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001LuluSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.rot2 = L3_1
L1_1.Lulu = L2_1
L2_1 = {}
L2_1.alias = "Npc203101"
L2_1.script = "Actor/Npc/TempNPC"
L2_1.id = 203101
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000MengSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000MengSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.rot = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001MengSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos2 = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001MengSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.rot2 = L3_1
L1_1.Meng = L2_1
L2_1 = {}
L2_1.alias = "Npc203001"
L2_1.script = "Actor/Npc/TempNPC"
L2_1.id = 203001
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000FeiSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22000FeiSpawn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.rot = L3_1
L1_1.Fei = L2_1
L2_1 = {}
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L2_1.id = 1005
L3_1 = {}
L3_1.x = 0
L3_1.y = 0
L3_1.z = 0
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0
L3_1.y = 0
L3_1.z = 0
L2_1.rot = L3_1
L1_1.Paimon = L2_1
L0_1.Actors = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001Route1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q22001Route2"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q22001Route3"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q22001Route4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q22001Route5"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q22001Route6"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001Route11"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q22001Route12"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q22001Route13"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q22001Route14"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q22001Route15"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q22001Route16"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData2 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q22001Route21"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q22001Route22"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q22001Route23"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q22001Route24"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q22001Route25"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q22001Route26"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.RoutePointsData3 = L2_1
L1_1.beFollowLen = 5
L1_1.beFollowFailed = 20
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220010502
L3_1.audioEvtName = ""
L3_1.duration = 2
L4_1 = {}
L4_1.dialogID = 220010503
L4_1.audioEvtName = ""
L4_1.duration = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable1 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220010501
L3_1.audioEvtName = ""
L3_1.duration = 2
L2_1[1] = L3_1
L1_1.NarratorTable2 = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220010504
L3_1.audioEvtName = ""
L3_1.duration = 2
L2_1[1] = L3_1
L1_1.NarratorTable3 = L2_1
L0_1.Datas = L1_1
return L0_1
